It covers what I found useful and usable in preparing for judo tournaments.
Practice Left side. A lot. Most judokas know how to block right handed throws. The ratio between left and right handed elite judo competitors is 50/50. This mean a lot of right handed players fight left handed.
Good grip is important. If you you can not grip, you can not throw. Another words, don't give your opponent a good grip.
My grip: stand-up tall, ippon judo, Sleeve-high collar.
Sleeve - crush inward or palm up to make weak.
Collar - knuckle on collar bone / super annoying / super distracting
Power Grip: Preferred by wrestlers, sambo...
Every high school wrestlers know lateral drop so be careful. dont get hugged. they will do body lock against ogoshi
Sleeve-back
Double-lapel
Armpits
Grip fight:
1. Get sleeve - by pull lapel
2. Get collar - by pulling sleeve
3. Get in position - by circling
4. Get throw
5. Get pin
Neutralize grip
1. Lost shoulder control? - Do not attempt forward throws; will get countered.
2. Lost sleeve? - immediately block uke's right shoukder cuz she is coming in. Get my sleeve back
3. Lost lapel - breaking lapel grip is really hard. Do not give up sleeve.
When under attack:
1. Let go grip
2. push away
3. tai-sabaki
4. Gaeshi
5. bail out (face down and cover up)
Bread and butter Pins: Bread and butter means the techniques with the most success rate in tournament.
Yoko-shiho-gatame
Kesa-gatame
Sangaku choke + pin
Bread and butter Chokes:
Hadaka-jime
Koshi-jime
Okuri-eri-jime
Sangaku-jime
Bread and butter Throws:
Practice it 10 times each sides (right, left) and 4 ways (north, south, east, west)
Do these techniques 100,000 times. Be able to do these in your sleep.
Ippon seio-nage
Morote seio-nage
O-Goshi
Harai-Goshi
O-Soto-gari
Koshi-guruma
Tai-o-toshi
O-uchi-gari
Ko-uchi-gari
Uchi-mata
Tomoe-nage
Action-Reaction Entries:
Step-away entries
Step-in entries
Side way entries
While controlling shoulder - if forward throw coming, thank you.
While uke changes grip
Use head fakes
Use feign attack, real attack
Always in threes.
Front-Front (step in entry)
Seionage - Seiotoshi - Sotomakekomi
Back-Back (step in entry)
Ouchgari - Ouchigari - Ouchigari
Back-Front (step in entry)
Ouchigari - uchimata - keng keng uchimata
Ouchigari - shove - Taiotoshi
Kouchigari - shove - Taiotoshi
osotogari - Sasae
Front - back (step away entry)
Seionage - ouchigari
Seionage - taniotoshi
Seionage - kouchigari
Sasae- osotogari
Sideway entries
Circle - hiza/sasae - Uchimata
Circle - hiza/sasae - seionage
Circle - Taiotoshi
Ashiwaza to neutralize leg block BEFORE entering
De-ashi-barai
Okuri-ashi-barai
Tsuri-komi-ashi
Kosoto-Gake
Game Plan:
Against good seio-nage players - don't walk forward
Against good o-uchi-gari - ride out and immediate seionage counter.
Against newaza players - don't go to ground. Learn to get up or cover up.
A word about losing:
It's an inconvenience between wins.
It's not the most talented that succeed -- it's the most determined
A word about Shido:
Don't get one. Fight as you've trained; clean, hard, and fight to win then shido shouldn't not an inssue.
Always give the referee plenty of encouragement to give your opponent a shido.